Year
Year
Fall Semestar
- Programming and Problem Solving I (GDD111)
- Foundations of Game Design and Development (GDD110)
- Basics of Directing (GDD112)
- Storytelling and Dramaturgy (GDD113)
- Creative Writing and English Language (GDD114)
- Calculus (GDD115)
Spring Semestar
- Programming and Problem Solving II (GDD121)
- Fundamentals of 3D Modeling and Game Mechanics (GDD123)
- Directing for Games (GDD122)
- Scriptwriting in English Language (GDD124)
- Storyboard (GDD125)
- Game Industry Practice (GDD126)
Fall Semestar
- Data Structures and Algorithms (GDD210)
- 2D and 3D Animation Techniques (GDD211)
- Human Computer Interaction (GDD212)
- Character Creation and Development (GDD213)
- Character Modeling and Animation (GDD214)
- Game Environment (Architectural, Space, Lighting) (GDD215)
Spring Semestar
- Applied programming (GDD221)
- Level Design (GDD222)
- Sound Design and Special Effects (GDD223)
- Acting and action Analyses (GDD224)
- Cinematography for Games (GDD225)
- Project Management (GDD226)
Fall Semestar
- Virtual Reality (GDD310)
- Artificial Intelligence (GDD311)
- Game Production (GDD312)
- Final Project (GDD313)
Spring Semestar
- Internship (GDD321)
- Final Project (Thesis Work) (GDD322)