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SSST Subjects

Object-Oriented Programming (OOP)

 
 

Programme(s) where module is offered

  • BSc Computer Science with Electrical Engineering;
  • BSc Computer Science with Economics;
  • BSc Computer Science with Management;
  • BSc Computer Science with International Relations;
  • BSc Computer Science with Political Science;
  • BSc Information Systems with Electrical Engineering;
  • BSc Information Systems with Economics;
  • BSc Information Systems with Management;
  • BSc Information Systems with International Relations;
  • BSc Information Systems with Political Science;
 

Status (core, option, free choice)

Core

 

FHEQ Level

4

 

Unit Value

8 ECTS

 

Term taught

Fall or Spring

 

Pre-Requisite Modules or Qualifications

CSIS 110, CSIS 160

 

Module Code

CSIS280

 

Module coordinator

Dr. Elmedin Selmanović

 

Applicable From

2016

 

Educational Aims of the Module

  • This module teaches the art of object-oriented programming (OOP) using Java language.
  • As CS/IS 110 and 160 are prerequisite for this module, students who attend this class will have knowledge of programming and problem solving in C++. In the first few weeks, the module is going to concentrate on reinforcing the basics of object-oriented programming in Java.
  • For the rest of the module, the students are going to learn advanced Java programming concepts that will enable them to solve software engineering problems.
  • Some of these advanced topics will be study of generic collections, streams, regular expressions, event-driven programming, and others. Laboratory work and programming assignments are an integral part of this module
 

Module Outline/Syllabus

  • Brief introduction to Java and its syntax
  • Classes and objects
  • Extending classes with inheritance
  • Abstract classes and interfaces
  • Polymorphism
  • Exceptions
  • Graphics and event-driven programs
  • Regular expressions
  • Files, streams, and object serialization
  • Riemann integral
  • Generic collections
  • Generic classes and methods (templates)
 

Student Engagement Hours

Type Number per Term Duration Total Time
Lectures 30 2 hours 60 hours
Tutorials 15 2 hours 30 hours
Total Guided/Independent Learning Hours 110
Total Contact Hours 90
Total Engagement Hours 200
 

Assessment Method Summary

Type Number Required Duration / Length Weighting Timing / Submission Deadline
Final Exam 1 180 minutes 50% End of semester
Mid-term exam 1 60 minutes 20% Mid-semester
Assignment 10 60 minutes 20% Weeks 1 through 15
Test 2 60 minutes 10% Week 5 and 12
 

Module Outcomes

Intended Learning Outcomes:

  • Theoretical knowledge of OOP programming concepts in Java
  • Intelligently use and discuss standard coding conventions --- indentation, naming conventions, program and application structure, etc.
  • Make intelligent programming and system design decisions

Teaching and Learning Strategy:

  • Lectures on module material (ILO 1-3)
  • Research/investigation assignments for self-study engagement
  • Lab exercises with programming tools and practice problems (ILO 1-3)
  • Group project assignment (ILO 1-3)

Assessment Strategy:

  • Mid-term exam (ILO:1-2)
  • Final exam (ILO: 1-3)
  • Assignment (ILO: 1-3)
  • Test (ILO: 1-3)

Practical Skills:

  • Effectively read and analyse Java programs and applications
  • Program rapidly and effectively in Java using OOP programming concepts
  • Interpret and demonstrate understanding of computer program writing and testing methodologies

Teaching and Learning Strategy:

  • Laboratory sessions with tutor-lead support (PS 1-3)
  • Assignment (PS 1-3)
  • Test (PS 1-3)

Assessment Strategy:

  • Mid-term exam (PS: 1-3)
  • Assignment (PS 1-3)
  • Test (PS 1-3)
  • Final exam (PS:1-3)

Transferable Skills:

  • IT skills
  • Problem solving using OOP
  • Presentation skills
  • Ability to work as part of a team

Teaching and Learning Strategy:

  • Lab exercises (TS: 1,2,4)
  • Lectures (TS:1-4)
  • Assignment (TS: 1,2,4)

Assessment Strategy:

  • Assignment (TS:1-4)
  • Test (TS:1, 2)
 

Key Texts and/or other learning materials

Set text

  • Deitel, Deitel,(2015) “Java - How to Program,” 10th Edition, Prentice Hall,

Supplementary Materials

  • Bloch, J., (2008) “Effective Java,” Second Edition, Addison-Wesley
  • Schildt,H., (2011). “Java, A Beginner's Guide,” Fifth Edition, McGraw-Hill, 2011

Please note

This specification provides a concise summary of the main features of the module and the learning outcomes that a typical student might reasonably be expected to achieve and demonstrate if he/she takes full advantage of the learning opportunities that are provided.

More detailed information on the learning outcomes, content and teaching, learning and assessment methods of each module and programme can be found in the departmental or programme handbook.

The accuracy of the information contained in this document is reviewed annually by the University of Buckingham and may be checked by the Quality Assurance Agency.

Date of Production : Autumn 2016

Date approved by School Learning and Teaching Committee: 28th September 2016

Date approved by School Board of Study : 12th October 2016

Date approved by University Learning and Teaching Committee: 2nd November 2016

Date of Annual Review: December 2017

       
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